Wolverine Leather

Aura faint enchantment; CL 5th; Slot armor; Price 9,250 gp; Weight 20 lbs.


Barbarians seek out this set of +2 studded leather made from wolverine skin. Even death and the enchantments used to construct this armor cannot soothe the animal’s foul temperament. If the wearer is a barbarian or another class with the rage class feature, the wearer can use the animal fury and scent rage powers whenever he rages.

Whenever an enemy confirms a critical hit against the wearer, the wolverine’s anger roils to the surface. The wearer involuntarily enters a rage as an immediate action (provided he would normally be able to rage).

This consumes 2 rounds of the barbarian’s daily allotment of rage rounds, but the wearer maintains the rage each round on his turn normally. Any benefits from the rage apply immediately, so the morale bonus to Constitution grants the wearer additional hit points, which may prevent the wearer from falling unconscious or dying from the critical hit. The barbarian cannot end the rage voluntarily. He continues raging until he or the opponent who confirmed the critical hit dies. If the wearer is already raging when an opponent confirms a critical hit against him, the wearer does not enter a new rage as an immediate action, but must continue raging as previously described.

Construction Requirements

Feats Craft Magic Arms and Armor; Spells rage; Cost 4,675 gp.

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