Aura faint conjuration; CL 4th; Weight —; Price +6,000 gp


The world seems slightly darker around the bearer of gloom armor or shields. The surface of the armor appears to be covered in a fine black dust, but is not actually dirty. Mundane and alchemical lighting effects within 30 feet of the wearer, such as sunrods and torches, only give light out to half their normal distances. This effect can be suppressed and reactivated as a move action. Once per day, the wearer can command the armor or shield to emit a cloud of the black dust that coats its surface, functioning as a dust of twilight spell within a 10-foot radius spread around the wearer (DC 13). The wearer is immune to the dust of twilight effect. An armor or shield cannot have both this special ability and the radiant special ability.


Feats Craft Magic Arms and Armor; Spells dust of twilight; Cost +3,000 gp

Section 15: Copyright Notice

Path of Shadows, © 2015, Ascension Games, LLC; Author Christopher Moore

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