Ring of Corruption

Aura faint abjuration; CL 5th; Slot ring; Weight

DESCRIPTION

This simple silver ring is set with a small ruby at its center. On the inside of the ring is a tiny mark, which can be identified as the mark of corruption in the infernal language with a DC 20 Linguistics check.

This ring is a cursed item. The ring provides a +1 deflection bonus to anyone wearing it, but they soon find that the ring cannot be removed. Each day, the wearer must make a DC 15 Will save or suffer terribly dreams that evening. If the wearer every fails three such saves in a row, he finds that he is overcome with a foul mood and dark desires. His alignment shifts one step toward Lawful Evil, first moving from Chaotic to Neutral and then Lawful, followed by Good to Neutral and finally Evil.

This shift is permanent so long as the ring is worn. Those who know the wearer can make a DC 20 Sense Motive skill check to notice subtle changes in the wearer’s behavior, such as rigid new grooming habits, a desire for order in all things, and a lack of empathy for other living creatures.

The ring can only be removed after a successful remove curse or by cutting off the digit that bears the ring. These foul rings are frequently made by the servants of Asmodeus and given as gifts to noble rulers or left to be found by foolish interlopers.

CONSTRUCTION REQUIREMENTS

Magic Items Ring of Protection

Section 15: Copyright Notice

Way of the Wicked Book Six — The Wages of Sin. Copyright 2013, Fire Mountain Games LLC; Author: Gary McBride.

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