Many-Faceted Orb (Minor Artifact)

Slot none; CL 20th; Weight 2 lbs.; Aura strong (conjuration)

This fist-sized orb of opaque crystal is an exotic magical item that was drawn from the star pool. It is unknown if the relic is a magical creature, an artificial intelligence, or an item of pure magic that has taken on a life of its own. The orb’s home universe was destroyed long ago, but it still remotely views other dimensions hoping to somehow find this lost dimension. It attempts to gain access to the mind of someone it believes is strong enough to return it to its home world … though it never seems to remember that its home world is no more.

After possessing the Many-Faceted Orb for 24 hours, your Intelligence score increases by 2 and it has the following additional properties: Dimensional Freedom. While you are holding it, you can use an action to cast plane shift from the orb. When you use this feature, roll a d20. On a roll of 1, you (and any willing creatures you brought with you) arrive at your destination, but the orb is lost to another plane of existence. Once you use this feature of the orb, you can’t use it again until 7 days have passed.

  • Planar Freedom. While you are holding it, you can use an action to cast teleport from the orb. Once you use this feature of the orb, you can’t use it again for 24 hours.
  • Planar Lock. If an effect or spell, such as banishment, would send you to another plane of existence, you can choose to stay on your current plane or go to your native plane of existence if you aren’t already there.
  • Planar Sense. While you are holding it, you can use a standard action to cast clairvoyance anywhere on your current plane. If you are unfamiliar with the target location, you must succeed on a DC 15 Will saving throw or take 6d6 psychic damage and be afflicted with one short-term madness when the spell ends.
  • Sentience. The Many-Faceted Orb is a sentient chaotic neutral orb with an Intelligence of 18, a Wisdom of 18, and a Charisma of 15. It has hearing and darkvision out to a range of 60 feet. The orb communicates telepathically with its holder.
  • Personality. The Many-Faceted Orb seeks knowledge of the other planes and pushes the creature holding it to do the same. As long as the creature exposes the orb to new knowledge at least once each week, the orb’s thirst for knowledge is sated.
Section 15: Copyright Notice

Encephalon Gorgers on the Moon © 2019, Frog God Games, LLC; Author: Casey W. Christofferson

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