Pit Trap (CR 1/4)

Pit Trap
CR 1/4

XP 65

Type mechanical; Perception DC 15; Disable Device DC 20


Trigger location; Reset manual

Effect 10-ft.-deep pit (1d6 nonlethal falling damage); DC 20 Reflex avoids; multiple targets (all targets in the trap’s area).

This pit trap is not intended to harm its victims. There are a host of hidden pit traps scattered throughout the room. To lessen the danger, a mound of pillows has been placed at the bottom of each pit to cushion the fall of anyone who gets caught in one. Probing for the pits with a pole or weapon grants a +4 circumstance bonus on the Reflex save to avoid falling into a pit.

Section 15: Copyright Notice
Pathfinder Module: Crypt of the Everflame. Copyright 2009, Paizo Publishing, LLC. Author: Jason Bulmahn.
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