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Footgrabber Punji Pit (CR 12)

Footgrabber Punji Pit CR 12

XP 19,200

Type mechanical; Perception DC 27; Disable Device DC 25

EFFECTS

Trigger location; Reset manual

Effect punji sticks (Atk +15 melee, 1d4+2 spikes for 1d6+1 damage each plus entangle and poison [purple worm poison] ); an entangled creature cannot move from its square (DC 20 Escape Artist check as a full-round action to escape, or DC 20 Strength check as a full-round action to escape, but deals 2d6 additional damage whether check is successful or not); DC 25 Reflex save avoids; multiple targets (all targets in a 10-ft.-long by 5-ft.-wide area)

Section 15: Copyright Notice – Pathfinder Adventure Path #40: Vaults of Madness

Pathfinder Adventure Path #40: Vaults of Madness. © 2010, Paizo Publishing, LLC; Author Greg A. Vaughan