Disintegrate (Empowered) Trap (CR 16)


Empowered Disintegrate Trap CR 16

XP 76,800

Type magic; Perception DC 33; Disable Device DC 33

EFFECTS

Trigger sight (true seeing); Reset none

Effect spell effect (empowered disintegrate, +9 ranged touch, 30d6 damage plus 50%, DC 19 Fort save reduces the damage to 5d6 plus 50%)


scroll to top