Vault Alarm Trap (CR 1)

Vault Alarm Trap CR 1

Type magic; Detect Perception DC 25; Disarm Disable Device DC 25
Trigger touch; Duration 1 round; Reset automatic; Bypass arcane switch (Knowledge (arcana) DC 15 to determine)


Tripping this trap is harmless unto itself. However, it makes a loud buzzing sound that can be heard for a considerable distance away alerting guards that someone is breaking into the vault. This trap is commonly used in areas where people regularly move through all the time. This allows someone to accidentally trigger the trap without dying shortly thereafter. Uttering the verbal component to a ghost sound spell disables the trap for 1 minute.


Spell effect (ghost sound)


Cost 250 gp

Section 15: Copyright Notice

Riyal’s Research: Traps. Copyright 2012, Jon Brazer Enterprises. Author: Dale C. McCoy, Jr.

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