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Poison Dart Volley Trap (CR 2)

Poison Dart Volley Trap CR 2

Type mechanical; Detect Perception DC 20; Disarm Disable Device DC 15
Trigger location; Reset repair; Bypass hidden switch (Perception DC 23 to locate)


Even though this trap is old and not all the parts of the trap are working as well as they use to, it is still quite deadly. Upon triggering the trap, a hailstorm of poison darts flies out to strike all creatures within the area. The darts are filled with bloodroot poison and can be quite deadly if the injured do not make their save. The hidden switch is an image of the moon. Spinning the image upside down disables the trap for 4 rounds while the image turns itself back around.


Poison darts (Atk +10 ranged, 1d3 plus poison [bloodroot]); multiple targets (all targets in a 10-ft.-square area)


Skill Craft (traps) DC 20; Cost 2,000 gp

Section 15: Copyright Notice

Riyal’s Research: Traps. Copyright 2012, Jon Brazer Enterprises. Author: Dale C. McCoy, Jr.