Acid Shower Trap (CR 6)

Acid Shower Trap CR 6

Type mechanical; Detect Perception DC 25; Disarm Disable Device DC 20
Trigger location; Reset repair


Acid pours down from a hole in the ceiling and begins to burn the creature if it did not make the save. It is believed that the creator of this trap got the kobold’s acid dump trap and decided to make a more sophisticated version. This trap is most common in labyrinths or in 10 ft. wide hallways where all those normally there know to avoid the trigger.


Acid shower (save DC 29 Reflex negates, 2d10 acid damage, touched creature takes damage for 3 rounds)


Skill Craft (traps) DC 25; Cost 7,500 gp

Section 15: Copyright Notice

Riyal’s Research: Traps. Copyright 2012, Jon Brazer Enterprises. Author: Dale C. McCoy, Jr.

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