This gnarled, twisted tree grows only from ground containing the corpse of an intelligent creature (a creature with an Intelligence score of 3 or higher), providing an insidious tether that binds that creature’s spirit to the world of the living and twists it toward malevolent spite. The tree is shrouded by a veil of illusion, which causes intelligent creatures that see the tree to believe it bears a heavy bounty of ripe, succulent fruits, and such creatures are compelled to eat the tree’s fruit 155 unless they succeed at a DC 15 Will save. In fact, the tree’s fruits are brown, shriveled, and rotten, and any creature that succeeds at the Will save can plainly see this.
Creatures that consume the fruit also consume a tiny portion of the spirit of the creature whose corpse nourished the tree, forging a spiritual connection between the deceased and the unfortunate victim. The next time the creature rests, it is affected as though by the nightmare spell (DC 17). The tree is treated as having a body part of the creature’s, and the tree uses the appropriate modifier based on the knowledge the spirit that nourished the tree has of the creature—typically none. The victim continues to be affected by nightmare for 3 days, or until it succeeds at a saving throw to resist the spell. Further, if the spirit of the creature whose corpse nourished the tree has become an incorporeal undead of any kind, the creature that consumed the fruit takes a –2 penalty on saving throws to resist the spells and spell-like abilities of that undead creature.
Pathfinder Roleplaying Game Horror Adventures © 2016, Paizo Inc.; Authors: John Bennett, Clinton J. Boomer, Logan Bonner, Robert Brookes, Jason Bulmahn, Ross Byers, Jim Groves, Steven Helt, Thurston Hillman, Eric Hindley, Brandon Hodge, Mikko Kallio, Jason Nelson, Tom Phillips, Stephen Radney-MacFarland, Alistair Rigg, Alex Riggs, David N. Ross, F. Wesley Schneider, David Schwartz, Mark Seifter, and Linda Zayas-Palmer.