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Permanency Standardization

Due to inconsistencies with the pricing and minimum caster level given for various spells that can be used with the Permanency spell, the following tables list the spells as they should be listed given the general rule to calculate those values. These tables are only to illustrate how the formulas should be applied, and are by no means official. With this standardization, it should be much easier for your GM to figure out the minimum caster level and GP cost for other spells not listed below, however whether or not such spells are allowed in your game remains up to your GM.

The Formulas

Minimum Caster Level: 8 + Spell Level

GP Cost: 2,500 x Spell Level

Obviously some spells have multiple spell levels listed based on what class is casting it. In these cases, your GM should decide which level to use. The ones listed below assume the most common class from among the listed spell lists.

The “Corrected” Tables

Any “corrected” values will be noted as such with an asterisk (*)

You can make the following spells permanent in regard to yourself. You cannot cast these spells on other creatures. This application of permanency can be dispelled only by a caster of higher level than you were when you cast the spell.

Target: Self Only
Spell Minimum Caster Level GP Cost Source
Arcane sight 11th 7,500 gp CRB
Aura sight 11th 7,500 gp ACG
Comprehend languages 9th 2,500 gp CRB
Darkvision 10th 5,000 gp CRB
Detect magic 9th 2,500 gp CRB
Enchantment Sight 10th* 5,000 gp* PC:HotHC
Read magic 9th 2,500 gp CRB
See invisibility 10th 5,000 gp CRB
Speechreader’s Sight 9th 2,500 gp PC:HotHC
Tongues 11th 7,500 gp CRB

In addition to personal use, permanency can be used to make the following spells permanent on yourself, another creature, or an object (as appropriate):

Target: Self, Others, or Objects
Spell Minimum Caster Level GP Cost Source
Anthropomorphic animal 11th 7,500 gp UM
Appearance of Life 11th* 7,500 gp* PRG:HA
Create Mindscape 12th 10,000 gp PRG:OA
Create Mindscape, greater 14th* 15,000 gp* PRG:OA
Decrepit Disguise 9th 2,500 gp* PRG:OA
Enlarge person 9th 2,500 gp CRB
Magic fang 9th 2,500 gp CRB
Magic fang, greater 11th 7,500 gp CRB
Recorporeal Incarnation 15th 17,500 gp PCS:ISI
Reduce person 9th 2,500 gp CRB
Resistance 9th 2,500 gp CRB
Secret Sign 9th* 2,500 gp* PPC:BM
Soul Vault 12th* 10,000 gp* PCS:IST
Telepathic bond** 13th 12,500 gp CRB

**Only bonds two creatures per casting of permanency.

Additionally, the following spells can be cast upon objects or areas only and rendered permanent:

Target: Objects or Areas
Spell Minimum Caster Level GP Cost Source
Alarm 9th 2,500 gp CRB
Alter river 12th* 10,000* PotR
Animate objects 14th 15,000 gp CRB
Cloud of seasickness 10th* 5,000 gp* AP55
Corpse lanterns 10th* 5,000 gp* PSFG
Create demiplane, lesser 15th* 17,500 gp PRG:UM
Create demiplane 16th* 20,000 gp PRG:UM
Create demiplane, greater 17th* 22,500 gp PRG:UM
Curse Terrain, Lesser 10th* 5,000 gp* PRG:OA
Curse Terrain 12th* 10,000 gp* PRG:OA
Curse Terrain, Greater 14th* 15,000 gp* PRG:OA
Curse Terrain, Supreme 16th* 20,000 gp* PRG:OA
Dancing Darkness 9th* 2,500 gp* PPC:BoS
Dancing lantern 9th 2,500 gp PRG:APG
Dancing lights 9th 2,500 gp CRB
Ghost sound 9th 2,500 gp CRB
Gust of wind 10th* 5,000 gp* CRB
Invisibility 10th 5,000 gp CRB
Invisibility alarm 9th 2,500 gp ACG
Loathsome veil 11th* 7,500 gp UM
Lost Locale 17th* 22,500 gp* PCS:ISR
Lost Passage 12th* 10,000 gp PCS:ISR
Mage’s private sanctum 13th 12,500 gp CRB
Magic mouth 10th 5,000 gp CRB
Obscured Script 10th 5,000 gp PRG:AG
Phase door 15th 17,500 gp CRB
Planar Refuge 15th* 17,500 gp PPC:HotW
Preserve 9th 2,500 gp* PCS:IST
Prismatic sphere 17th 22,500 gp CRB
Prismatic wall 16th 20,000 gp CRB
Sanctify corpse 9th 500 gp UM
Shrink item 11th 7,500 gp CRB
Solid fog 12th 10,000 gp CRB
Stinking cloud 11th 7,500 gp CRB
Stolen light 11th* 7,500 gp* CRB
Symbol of death 16th 20,000 gp CRB
Symbol of fear 14th 15,000 gp CRB
Symbol of healing 11th* 7,500 gp* UM
Symbol of insanity 16th 20,000 gp CRB
Symbol of laughter 12th* 10,000 gp* ACG
Symbol of mirroring 10th 5,000 gp UM
Symbol of pain 13th 12,500 gp CRB
Symbol of persuasion 14th 15,000 gp CRB
Symbol of revelation 12th 10,000 gp UM
Symbol of scrying 13th 12,500 gp* UM
Symbol of sleep 13th* 12,500 gp* CRB
Symbol of slowing 12th* 10,000 gp UM
Symbol of strife 17th* 22,500 gp* UM
Symbol of stunning 15th 17,500 gp CRB
Symbol of vulnerability 17th* 22,500 gp UM
Symbol of weakness 15th 17,500 gp CRB
Teleportation circle 17th 22,500 gp CRB
Teleport trap 15th* 17,500 gp* CRB
Wall of fire 12th 10,000 gp CRB
Wall of force 13th 12,500 gp CRB
Wall of light 13th 12,500 gp* PM:DD
Web 10th 5,000 gp CRB
Yellow Sign 17th* 22,500 gp* PAP110

Spells cast on other targets are vulnerable to dispel magic as normal. The GM may allow other spells to be made permanent.