Price 900 gp; Weight


Often employed by spies and saboteurs, sweetdream is a potent sedative with useful amnesia-causing side effects. The memory loss is a mind-affecting effect. Victims of sweetdream often experience pleasant, fanciful dreams when affected by the poison’s secondary effect, a fact that both inspired the poison its name and contributed to its medicinal use among those plagued by nightmares or insomnia. Unlike similar drugs, sweetdream is not habit-forming, and thus users have no risk of developing a physiological addiction to the inhaled powder. However, once a frequent user becomes accustomed to the poison’s effects, he often finds himself unable to sleep without it, leading some authorities to ban its willing use.


Type poison, inhaled; Save Fortitude DC 19; Onset 1 round; Frequency 1/minute for 2 minutes; Cure 1 save


Initial Effect: Sleep for 1 minute and forget events of 1d4 rounds prior to exposure.

Secondary Effect: Sleep for 1d4 hours.

Section 15: Copyright Notice

Pathfinder Player Companion: Adventurer’s Armory 2 © 2017, Paizo Inc.; Authors: Jenny Jarzabski, Mikko Kallio, Isabelle Lee, Luis Loza, Joe Pasini, David N. Ross, and Linda Zayas-Palmer.

scroll to top