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Fall Guy (Teamwork)

Note: While most teamwork feats rely on cooperation and mutual benefit, the antihero relies on feats that boost his abilities at the cost of his allies—but often with outcomes so advantageous that the ally is hard pressed to refuse aid.

Your ally plays the part of a bumbling fool, making you look good in comparison.

Prerequisite: Bluff 1 rank.

Benefit: An ally who also has this feat can spend a standard action bumbling around, uttering gaffes, or otherwise making herself appear to be socially inept. The ally takes a –2 penalty on future Charisma-based checks against characters who witnessed her behavior, but you gain a +2 competence bonus on such checks. The penalty and bonus both end after 24 hours.

Section 15: Copyright Notice

Pathfinder Player Companion: Antihero’s Handbook © 2017, Paizo Inc.; Authors: Emily Brumfield, Violet Hargrave, Susann Hessen, Mikko Kallio, Lyz Liddell, Adrian Ng, Joe Pasini, Lacy Pellazar, Kyle T. Raes, David N. Ross, and Kendra Leigh Speedling.