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Storm Breaker

No storm, magic or mundane, can faze you.

Benefit: You are treated as two sizes larger than your actual size when calculating whether you can be moved by wind or currents, including the vortex and whirlwind special abilities of monsters. If you have at least 11 Hit Dice, you cannot be moved by non-magical wind unless you so choose.

Section 15: Copyright Notice

Pathfinder Player Companion: Elemental Master’s Handbook © 2017, Paizo Inc.; Authors: John Compton, Eleanor Ferron, Mikko Kallio, Jason Keeley, Isabelle Lee, and Christopher Wasko.