You’re able to impart your guidance to a single ally, regardless of location.
Benefit(s): By expending 4 rounds of your bardic performance at the start of the day, you can instill one ally with your inspiring words. Select one skill in which you possess ranks. Your ally gains the benefits of your inspire competence bardic performance, regardless of distance, until the next time you replenish rounds of bardic performance. This doesn’t count as an active performance, so the effects don’t end if you start another performance.
Only one ally can be affected by this ability at a time; if you use this ability again before the duration expires, the ally currently affected loses the bonuses from this feat.
Pathfinder Roleplaying Game Ultimate Intrigue © 2016, Paizo Inc.; Authors: Jesse Benner, John Bennett, Logan Bonner, Robert Brookes, Jason Bulmahn, Ross Byers, Robert N. Emerson, Amanda Hamon Kunz, Steven Helt, Thurston Hillman, Tim Hitchcock, Mikko Kallio, Rob McCreary, Jason Nelson, Tom Phillips, Stephen Radney-MacFarland, Thomas M. Reid, Alexander Riggs, David N. Ross, David Schwartz, Mark Seifter, Linda Zayas-Palmer.