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Consumption (Blood Hex)

You cause your rivals to spend additional precious resources while wounded.

Prerequisite(s): Int 13, Use Magic Device 5 ranks.

Benefit(s): As a full-round action, you can curse a creature you’ve dealt damage to since the beginning of your last round to use certain powers quickly. The creature must succeed at a Fortitude save or if it uses any of the following class abilities during the next minute, it must spend at least two daily uses or rounds of that ability: arcane pool, arcane reservoir, bardic performance, bloodrage, bomb, inspiration, ki pool, mental focus, mesmerist trick, phrenic pool, rage, or raging song.

Special: A shaman or witch can use this blood hex as a standard action.

Section 15: Copyright Notice

Pathfinder Player Companion: Magic Tactics Toolbox © 2016, Paizo Inc.; Authors: Alexander Augunas, Steven T. Helt, Thurston Hillman, and Ron Lundeen.