Thrown weapons fly from your hands as if blown by a gale, and you leave behind a wake of wind as you move.
Benefit(s): When using Perfect Style and wielding thrown weapons, you can combine a full attack action with a single move action. You must forgo the attack at your highest bonus but may take the remaining attacks as normal at any point during your movement. You can spend 1 ki point as a swift action to create a path of wind along your path of movement that functions as wind wall for 1 round; this effect does not affect your ranged attacks.
Note If using the optional Stamina Pool rules, the following trick may be used with this feat.
Combat Trick: You can spend 2 stamina points instead of 1 ki point when using Unfolding Wind Rush.
Pathfinder Campaign Setting: Inner Sea Combat © 2014, Paizo Inc.; Authors: Dennis Baker, Jesse Benner, John Compton, and Thurston Hillman.