You can redirect your allies’ poorly aimed ranged attacks with incredible accuracy.
Benefit(s): As long as you have at least 1 grit point, after an ally has made a ranged attack roll but before the results of the roll have been revealed, you can fire a loaded firearm at the volley as it moves toward its target, redirecting its path. Make an attack roll using your highest attack bonus, and use your result in place of your ally’s original attack roll. On a successful hit, your ally’s attack deals damage as normal. You may perform this action a number of times per round up to your Wisdom bonus (minimum 1).
Note If using the optional Stamina Pool rules, the following trick may be used with this feat.
Combat Trick: By spending 4 stamina points, you can use this feat an additional time per round.
Pathfinder Campaign Setting: Inner Sea Combat © 2014, Paizo Inc.; Authors: Dennis Baker, Jesse Benner, John Compton, and Thurston Hillman.