You strike the weapons of your opponents so forcefully that they are unable to quickly recover or counterattack.
Benefit(s): Whenever you succeed at a combat maneuver check to disarm an opponent, the opponent must succeed at a Fortitude save (DC = 10 + your base attack bonus) or be hampered by the pain of the blow. For 1 round, if the target of your disarm combat maneuver failed its save, it can’t use the limb or limbs that had been wielding the disarmed weapon to wield a weapon or shield, provide somatic components for spells, or manipulate objects. This is a pain effect.
Pathfinder Player Companion: Martial Arts Handbook © 2018, Paizo Inc.; Authors: Thurston Hillman, Mikko Kallio, Jacob W. Michaels, Matt Morris, Daniel Reed, Mikhail Rekun, Mark Seifter, and Jeffrey Swank.