The monster has a natural tendril attached to its natural ranged attacks it can use to pull foes to it.
Benefit: Once a round when the monster hits a foe with a natural ranged attack it may make a CMB check as a free action. If the check meets or exceeds the target’s CMD, the target is pulled to be adjacent to the attacking monster, and automatically takes damage from the ranged attack again. The target is then free to move normally.
#1 With a Bullet Point: 10 Monster Feats. Copyright 2011, Super Genius Games. Author: Owen K.C. Stephens