Home >Feats >3rd Party Feats >Rogue Genius Games >Metamagic Feats – 3rd Party – Rogue Genius Games >

Sanctified Spell (Metamagic)

You can imbue a spell with good-aligned energy.

Prerequisites: Knowledge (religion) 1 rank, good alignment.

Benefits: Half the damage of a sanctified spell is holy damage, which bypasses any form of energy resistance. Creatures of evil alignment suffer a –1 penalty to saving throws against sanctified spells. A sanctified spell uses up a spell slot two levels higher than the spell’s actual level.

Section 15: Copyright Notice

The Genius Guide To: Feats of Metamagic

The Genius Guide To: Feats of Metamagic. Copyright 2010, Super Genius Games. Author: Owen K.C. Stephens