Fake Out (Combat)

You have learned to attack with the weapon an opponent does not suspect.

Prerequisite: Two-Weapon Fighting, Bluff 5 ranks

Benefit: You can attempt to gain an advantage by feinting with a primary weapon, then attacking with a secondary. When you are wielding two weapons, as a standard action you may make a single attack with a light weapon in your off-hand. Rather than a standard attack roll, make a Bluff check. If your skill check exceeds your target’s AC, your attack hits. (Deal damage as an off-hand attack, which normally means you add only half your Strength bonus to the damage of this attack.) If your skill check also exceeds a DC of 10 + the target’s base attack bonus + the target’s Wisdom modifier (or 10 + your target’s Sense Motive bonus, whichever is higher), your target is also denied its Dexterity bonus to AC against this attack.

Section 15: Copyright Notice

Adventurer’s Handbook: Genius Guide Volume 1. Copyright 2010, Super Genius Games. Authors: Owen K.C. Stephens and Stan!

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