Blow Over

When your anger blows over, you’re no longer scary.

Prerequisite(s): Persuasive (feat) or natural comedian and quackitude racial characteristic

Benefit(s): When you use Intimidate to influence an opponent’s attitude, you can limit the duration to 1d6 + 4 minutes. If you do, the target’s reaction to you does not change to unfriendly after the duration expires. Intimidation is always a class skill for you.

Section 15: Copyright Notice

Shibaten of Porphyra © 2016, Purple Duck Games; Author Carl Cramér.

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