Wild Healing (Racial)

Vestiges of your lycanthropic resilience awaken, allowing you to supernaturally heal your injuries.

Prerequisites: Con 13, Cha 13, base Fortitude save +2, skinwalker.

Benefit: While you are in bestial form, as a standard action, you can heal a number of hit points equal to ½ your character level + your Charisma bonus + your Constitution bonus. You can use this ability once per day, and using it leaves you fatigued for 1 minute.

Editor’s Note

If you are using the skinwalker’s original change shape ability, use the following instead:

Benefit: Once per day, you can expend 2 uses of your skinwalker change shape ability to heal a number of hit points equal to ½ your character level + your Charisma bonus + your Constitution bonus. Using this ability leaves you fatigued for 1 minute.

[Source]

Section 15: Copyright Notice

Wayfinder #13. © 2015, Paizo Fans United. Authors: Charlie Bell, Dylan Brooks, Jake Burnett, Jeremy Clements, Ryan Crossman, Kalyna Conrad, Sarah Counts, Matt Duval, Jeff Evans, Christoph Gimmler, Wojciech Gruchala, Garrett Guillotte, Bran Hagger, Andrew Hoskins, Kiel Howell, Jason Keeley, Joseph Kellogg, Joe Kondrak, Cole Kronewitter, Thomas LeBlanc, Jeff Lee, Christopher Lockwood, Nate Love, Ron Lundeen, Ben Martin, Matthew Medeiros, Alex J. Moore, Matt Morris, Mark Nordheim, Nicholas S. Orvis, Michael Riter, Matt Roth, Laura Sheppard, Joe Smith, Neil Spicer, Stephen Stack, Jessie Staffler, Jacob Trier, Ian Turner, Andrew Umphrey, Christopher Wasko, Nick Wasko, and Scott Young.

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