Animal Shape (Racial)

You have honed your powers of transformation to the point where you can become entirely animalistic.

Prerequisites: Cha 13, any skinwalker heritage other than bloodmarked.

Benefit: When you use your change shape ability, you can instead take the form of an animal appropriate to your skinwalker heritage. Your animal form uses the size, movement rate(s), natural attack(s), and special qualities listed in the statblock for the appropriate 1st level druid’s animal companion’s starting statistics: coldborn (bear), fanglord (tiger), nightskulk (dire rat), ragebred (boar), scaleheart (crocodile), seascarred (shark), and witchwolf (wolf). You gain a +10 racial bonus on Disguise checks to appear as this animal, whose appearance is static and unique to you. Changing shape is a standard action. This ability otherwise functions as beast shape II, and your ability scores change accordingly.

If you wear a pelt of the beast that matches your skinwalker heritage, you may choose to adopt a form resembling the pelt you are wearing instead of your normal animal form.

Special: Bloodmarked instead select the Bat Shape feat.

Section 15: Copyright Notice

Wayfinder #13. © 2015, Paizo Fans United. Authors: Charlie Bell, Dylan Brooks, Jake Burnett, Jeremy Clements, Ryan Crossman, Kalyna Conrad, Sarah Counts, Matt Duval, Jeff Evans, Christoph Gimmler, Wojciech Gruchala, Garrett Guillotte, Bran Hagger, Andrew Hoskins, Kiel Howell, Jason Keeley, Joseph Kellogg, Joe Kondrak, Cole Kronewitter, Thomas LeBlanc, Jeff Lee, Christopher Lockwood, Nate Love, Ron Lundeen, Ben Martin, Matthew Medeiros, Alex J. Moore, Matt Morris, Mark Nordheim, Nicholas S. Orvis, Michael Riter, Matt Roth, Laura Sheppard, Joe Smith, Neil Spicer, Stephen Stack, Jessie Staffler, Jacob Trier, Ian Turner, Andrew Umphrey, Christopher Wasko, Nick Wasko, and Scott Young.

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