You can use your medical knowledge to restore motion to paralyzed bodies.
Benefit: You can use the Heal skill to attempt to negate the paralyzed condition. This is a full-round action, and requires 2 uses from a healing kit. If successful, the target is immediately cured of paralyzed condition for 1 hour. If the cause of the paralysis is gone by that time (such as, for example, if its duration was only one minute), it remains cured. This treatment does not in any way protect the target from further paralysis, and he can become paralyzed again during that hour. A character can benefit from this treatment only once per day. The DC to cure paralysis is 30.