Walker in Rust

Prerequisite(s): Technologist, the ability to cast summon monster or summon nature’s ally.

Benefit(s): Choose one palm-sized, metal object of masterwork quality; this may be the focus of your arcane bond, if you desire.

Alternatively, you may choose a holy symbol of your faith.

While this object is worn, you can choose to spontaneously lose a prepared spell of the same level or higher to use any of the summon spells listed below, but only to summon one or more junk golems of the appropriate type.

Your chosen object becomes permanently coated in rust and spatters of motor oil, but is not otherwise weakened or harmed; this object additionally serves as your amulet for purposes of all shield guardians you summon with this feat (see below). You add the following creatures to your summon monster or summon nature’s ally spell-lists at the appropriate level:

3rd: junk golem with the young simple template (this creature has only 32 hp because it is a Small-sized construct) 4th: junk golem

5th: junk golem with the giant simple template (the golem does not receive bonus hit-points per HD, because it does not have a Constitution score, but it gains +10 hp for becoming a Large-size construct)

6th: shield guardian junk golem

7th: shield guardian junk golem with the giant simple template, as above.

Any shield guardian summoned in this way arrives with rusting grasp (using your caster level) automatically stored via its spell-storing ability. You can summon a larger number of junk golems by increasing the level of your summoning spell; thus, you could summon 1d3 giant shield guardian junk golems with summon monster/nature’s ally VIII or 1d4+1 of them with summon monster/nature’s ally IX.

Special: An urban druid, wizard of the Metal school, cleric with the Artifice domain, or technokineticist can select this feat without meeting the above prerequisites.

Kineticists who do not possess prepared spells can only use this feat with their spark of life wild talent.

In addition to the plethora of innate abilities a kineticist has access to, there are several tools they can use to enhance their own powers, and some that can benefit from their abilities.

Section 15: Copyright Notice

Ultimate Kineticist Compendium © 2019, Legendary Games; Lead Developer Onyx Tanuki.

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