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Magical Thrower

Prerequisite(s): Jutsu pool class feature.

Benefit(s): You learn the magical thrower secret technique (0 jutsu points):

Magical Thrower (Su)

As a full round action, the ninja can attune themselves to any thrown weapon or 50 pieces of thrown ammunition such as shuriken. The ninja can choose to draw a copy of the attuned weapon whenever they would draw the attuned weapon. These copies lasts until the end of the ninja’s turn or until it deals damage to a creature, possessing any qualities the attuned weapon did such as enhancement bonus or any material of which the weapon was made.

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