Kinetic Disruption

Prerequisite(s): Kinetic blast class feature.

Benefit(s): Energy blasts can be readied to counterspell any evocation spell of their effective spell level or lower, and physical blasts can be readied to counterspell any conjuration (creation) spell of their effective spell level or lower.

Special: Mind-element blasts can be readied to counter enchantment [mind-affecting] spells rather than evocation. Viscera-element blasts can be readied to counter transmutation (polymorph) spells in addition to conjuration (creation) spells. Darklight and negative blasts can counterspell necromancy spells rather than evocation. Telekinetic blast can counterspell transmutation and conjuration (teleportation) spells rather than conjuration (creation).

Section 15: Copyright Notice

Ultimate Kineticist Compendium © 2019, Legendary Games; Lead Developer Onyx Tanuki.

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