Your spirit can still trigger your powers of magic even when your mind has been compromised.
Benefit(s): You can prepare (or cast, if a spontaneous caster) spells that target yourself even when dazed, feebleminded, nauseated, panicked, stunned, unconscious, or otherwise unable to take actions, or if you are subject to confusion, domination, or other compulsions that force you to take certain actions unwillingly, though not if you are dead or petrified. Casting a subconscious spell occurs at the end of your turn. It does not provoke attacks of opportunity and requires no actions.
A subconscious spell cannot affect other creatures, even if the spell normally allows you to affect other creatures, save that a familiar in physical contact with you can also be affected. If your subconscious spell grants you a fly speed, on subsequent rounds you can take one move action per round to move but no other actions that your condition would not normally allow.
In order to cast a subconscious spell, you must spend a number of points from your ki pool equal to the spell’s original level, before it was modified with this feat. A subconscious spell uses up a spell slot four levels higher than the spell’s actual level.
The Way of Ki © 2012, Legendary Games; Author Matt Goodall.