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Deafening Blast

Your bombs erupt with an ear-splitting clangour.

Prerequisite(s): Bomb class feature, bomb damage 4d6.

Benefit(s): Whenever you damage creature with a bomb or grenade, it creates a deafening blast that deafens those creature(s) for 1 round unless they succeed on a Fortitude save with the same DC as the bomb or grenade.

In addition, you are so used to dealing with loud noises that you gain a +2 bonus on saving throws to avoid becoming deafened. You are never deafened by your own bombs.

Section 15: Copyright Notice

Legendary Planet Adventure Path © 2019, Legendary Games; Authors: Authors: Matt Goodall, Jim Groves, Steven T. Helt, Tim Hitchcock, Jason Nelson, Richard Pett, Tom Phillips, Mike Shel, Neil Spicer, Mike D. Welham.