You are less restricted in how you hold a charge from touch spells.
Prerequisites: Spellcraft 1 rank
Benefit: When holding a charge from a touch spell, you can choose not to have the spell take effect when you touch someone or something. You can cast other spells while holding a charge. If you cast another touch spell, you cannot hold the charge on the newly cast spell beyond the end of your turn, but you may deliver both that spell and the held touch spell in a single touch attack. You lose the held charge if you become unconscious or when you normally replenish your spells.
Normal: A held charge is discharged the next time you touch anything or anyone, and you may not cast other spells while holding the charge.
Section 15: Copyright Notice – Advanced Feats: Visions of the Oracle
Advanced Feats: Visions of the Oracle. Author: Sigfried Trent Copyright 2011, Open Design LLC, www.koboldquarterly.com. All rights reserved.