The creature can land on opponents and crush them under its weight.
Prerequisite: Ability to fly or 5 ranks of Acrobatics, size Large or larger.
Benefit: The creature can land on a foe three or more sizes smaller than itself and deal bludgeoning damage as follows: Large, 2d6; Huge, 2d8; Gargantuan, 4d6; Colossal, 4d8. A creature with this feat deals the indicated damage plus 1–1/2 times its Strength bonus. A crush attack affects as many foes as can fit under the creature’s body. An affected creature must attempt a Reflex save (DC 10 + 1/2 of the creature’s HD + the creature’s Constitution modifier) or be pinned. If the creature wishes to continue the pin, it must make a new CMB check each round. Pinned creatures take damage each round the hold is maintained if they do not escape.
Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games.