Battle Benediction

School transmutation; Level cleric/oracle 3


Casting Time 1 standard action
Components V, S, DF


Range touch
Target creature touched
Duration 1 round/level (D) plus see below
Saving Throw yes (harmless); Spell Resistance yes (harmless)

You draw upon the power and basic nature of your domain to grant the target special abilities. The exact nature of these abilities varies with each domain.

However, recipients always gain one or more abilities they can use freely and a single ability that, if activated, brings the duration of the spell to a premature end.

Targets cannot benefit from more than one domain at a time. Any saving throws, durations, or similar effects required or produced by different versions of this spell are based on you the caster and not the target.

Section 15: Copyright Notice

Lost Lore: Eminent Domains, Forces & Philosophies – Copyright 2015 Frog God Games; Author Hal Maclean

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