Occultists can select occult feats as bonus feats. Members of other classes can take these feats as long as they meet the prerequisites.
These feats all possess strong ties to spirits, and the spirit realm in which they dwell, and are best suited for Occultists or characters who practice pact magic, though that shouldn’t stop players from taking these feats so long as they justify their choice to the GM’s satisfaction.
You can easily suppress or manifest your spirits’ sign.
Benefit: You can show or suppress the sign of a spirit that you forged a good pact with as a free action. You can suppress or show the sign of a spirit that you forged a poor pact with as a move action.
Normal: As a move action, you can show or suppress the sign of a spirit for which you forged a good pact. You cannot suppress the sign of a spirit for which you forged a poor pact; it is shown for the duration of the pact.
Pact Magic Unbound, Vol. 1. Copyright, 2012, Radiance House. Author(s): Alexander Augunas, Dario Nardi