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Subsume Tattoo

Continued exposure to magical tattoos has left you able to feed on their magical potency.

Prerequisite(s): Manipulate Ink, character level 5

Benefit(s): You may consume the magical energies stored in one of your tattoos as a standard action that provokes attacks of opportunity, curing 1d4 points of damage per caster level of the selected tattoo. This renders the selected tattoo inert until the next day, at which point it begins functioning again as normal.

Section 15: Copyright Notice

Affordable Arcana: Magic Tattoos © 2017, d20pfsrd.com Publishing; Author: Andrew Ready