The arcane magic that binds your object to you is stronger than most.
Prerequisite: Bonded object class feature, caster level 3rd
Benefit: Your bonded object improves. The benefits you receive are based on your caster level. You automatically gain each benefit when your caster level reaches the specified level, even if you gain the caster level after taking this feat:
CL 3rd: You add your Intelligence, Wisdom, or Charisma modifier (whichever is highest) to your CMD against attempts to sunder, disarm, steal, or otherwise attack your bonded object, as well as to any saving throws your bonded object must make. If the bonded object must be held in one hand, you can use the hand holding your bonded object to perform the somatic components of spells.
CL 7th: Choose any three skills. As long as you are in possession of your bonded object, you add your Intelligence, Wisdom, or Charisma modifier (whichever is highest) as an additional bonus to those skill checks. You can change which three skills this benefit applies to once per week. The concentration DC to cast spells without your bonded object is reduced by 5.
CL 11th: Your bonded object allows you to cast an additional spell from your spellbook each day (if you are a spontaneous caster, this instead allows you to cast an additional spell you know each day). Spells you cast using your arcane bond have their DCs increased by +2.
Path of Iron, © 2015, Ascension Games, LLC; Author Christopher Moore