With the advantages offered by magical prosthetics, you see no reason to settle for your natural limbs.
Prerequisite: Con 15.
Benefit: You can willingly sever your own arms, feet, hands, and legs. Doing so deals 1d3 Constitution damage but otherwise follows the normal rules for severing limbs.
Strategists and Tacticians. Copyright 2010, 4 Winds Fantasy Gaming; Author Ryan Costello, Jr.