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DoppelRogue CR 6

XP 2,400
Doppelganger rogue 4
N Medium monstrous humanoid (shapechanger)

Init +4; Senses darkvision 60 ft.; Perception +12


AC 23, touch 15, flat-footed 18 (+4 armor, +4 Dex, +1 dodge, +4 natural)
hp 60 (8 HD; 4d10+4d8+16+4fav)
Fort +6, Ref +12, Will +6
Defensive Abilities evasion, uncanny dodge; Immune charm, sleep


Speed 30 ft.
Melee 2 claws +14 (1d8+6 plus 2d6 sneak attack plus 1d6 precise)
Ranged dagger +11/+6 (1d4+6)
Special Attacks sneak attack +2d6, precise strike +1d6, rend (2 claws, 1d6)
Spell-Like Abilities (CL 18th)

At will—detect thoughts (DC 13)


Str 22, Dex 18, Con 14, Int 15, Wis 12, Cha 13
Base Atk +7; CMB +13; CMD 27
Feats Dodge, Great Fortitude, Improved Natural Attack, Precise Strike, Rending ClawsB, Weapon Focus (claws)B
Skills Acrobatics +15, Bluff +16, Diplomacy +12, Disguise +16, Perception +12, Sense Motive +12, Stealth +15, Sleight of Hand +15; Racial Modifiers +4 Bluff, +4 Disguise
Languages Common
SQ change shape (alter self), perfect copy, mimicry, trap sense +1, trapfinding, rogue talents (combat trick, weapon training)


Mimicry (Ex)

A doppelganger is proficient in all weapons, armor, and shields. In addition, a doppelganger can use any spell trigger or spell completion item as if the spells were on its spell list. Its caster level is equal to its racial Hit Dice.

Perfect Copy (Su)

When a doppelganger uses change shape, it can assume the appearance of specific individuals.

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