Drifthorn (17 RP)

Random Drifthorn Starting Ages

Adulthood Intuitive1 Self-Taught2 Trained3
40 years +3d6 years
(43 – 58 years)
+5d6 years
(45 – 70 years)
+7d6 years
(47 – 82 years)

1 This category includes barbarians, oracles, rogues, and sorcerers.
2 This category includes bards, cavaliers, fighters, gunslingers, paladins, rangers, summoners, and witches.
3 This category includes alchemists, clerics, druids, inquisitors, magi, monks, and wizards.

Random Drifthorn Height and Weight

Gender Base Height Height Modifier Base Weight Weight Modifier
Male 3 ft. 9 in. +2d4 in.
(3 ft. 11 in. – 4 ft. 5 in.)
150 lbs. +(2d8×7 lbs.)
(164 – 262 lbs.)
Female 3 ft. 7 in. +2d4 in.
(3 ft. 9 in. – 4 ft. 3 in.)
120 lbs. +(2d8×7 lbs.)
(134 – 232 lbs.)

Drifthorns are…

Physical Description: Drifthorns are…

Society: T

Relations: Drifthorns…

Alignment and Religion: Drifthorns…

Adventurers: A

Male Names: D

Female Names: A

Standard Racial Traits

  • Ability Score Modifiers: Drifthorn characters are physically robust and spiritually powerful, but are approached with apprehension by many other races because of their warriors’ reputation for ferocity and their (relatively) monstrous appearance. They gain +2 Constitution, +2 Wisdom, and -2 Charisma.
  • Size: Drifthorns are Medium creatures and thus have no bonuses or penalties due to their size.
  • Type: Drifthorns are Monstrous Humanoid creatures with the drifthorn subtype.
  • Base Speed: Drifthorns have a base speed of 30 feet.
  • Languages: Drifthorns begin play speaking Norhin. Drifthorns with high Intelligence scores can choose from the following: Common, Celestial, Draconic, Giant, and Terran. See the Linguistics skill page for more information about these languages.

Defense Racial Traits

  • Hardy: Drifthorns gain a +2 racial bonus on saving throws against poison, spells, and spell-like abilities.
  • Natural Armor: Drifthorns gain a +2 natural armor bonus to their Armor Class.

Feat and Skill Racial Traits

  • Hunter in the Drifts: Drifthorns gain a +2 racial bonus on Survival and Knowledge(Nature) checks

Senses Racial Traits

  • Darkvision: Drifthorns can see perfectly in the dark up to 60 feet.

Offense Racial Traits

  • Gatecrasher: Drifthorns gain a +2 racial bonus on Strength checks to break objects and a +2 racial bonus on combat maneuver checks to sunder.
  • Relentless: Drifthorns gain a +2 bonus on combat maneuver checks made to bull rush or overrun an opponent. This bonus only applies while both the Drifthorn and its opponent are standing on the ground.

Movement Racial Traits

  • Sprinter: Drifthorns gain a +10 foot racial bonus to their speed when using the charge, run, or withdraw actions.

Alternate Racial Traits

The following alternate racial traits may be selected in place of one or more of the standard racial traits above. Consult your GM before selecting any of these new options.

  • Mender: Some Drifthorns show reverence to their tribal warriors by dressing their wounds and providing them with herbal remedies. These individuals gain a +2 racial bonus on Heal checks and +1 racial bonus on Knowledge(Nature) and Craft(Alchemy) checks. This racial trait replaces Hunter in the Drifts.

  • Earthen Savant: Some Drifthorns are innatey talented with earth magic, allowing them to manipulate the land magically with no formal training. These individuals can use expeditious excavation once per day as a spell-like ability (caster level equal to the Drifthorn’s class level). This racial trait replaces Relentless.

  • Immovable Spirit: Drawing on the earth’s stability allows Drifthorn shamans to maintain their focus when met with circumstances that would trip up many casters. These individuals gain a +2 racial bonus on concentration checks made to cast divine spells defensively.

  • Stoneseer: (Requires Earthen Savant) Drifthorns who are born with the natural capacity for geomancy and the will to pursue formal magic can channel their innate connection with the land to enhance their spellcasting ability. These individuals add +1 to the caster level of any spells with the earth descriptor they cast. They also gain the following spell-like abilities: constant—nondetection; 1/day—magic stone, stone shape, stone tell. The caster level for these spell-like abilities is equal to the user’s character level. This racial trait replaces Gatecrasher.

  • Urban Outcast: Drifthorns who choose to leave their tribes to live among humanoids do not always find themselves in places cosmopolitan enough to be hospitable to outsiders and quickly learn to watch their backs. These Drifthorns gain a +2 racial bonus on Sense Motive and Perception checks. This racial trait replaces Hunter in the Drifts.

  • Urban Survivor: (Requires Urban Outcast) Particularly unlucky Drifthorns find themselves in cities with openly hostile citizens and are forced to hone their senses further and abandon their hesitation to engage in combat. These individuals gain Improved Initiative as a bonus feat and Perception is always considered a class skill for them. This trait replaces Hardy.

  • Cornered Fury: (Requries Urban Survivor) Those ignorant enough to attack a Drifthorn for minding its own business are rarely foolish enough to do it alone. Experience fending off these small mobs grants urban Drifthorns the ability to forge ahead when the odds are stacked against them. Whenever one of these individuals is reduced to half its hit points or fewer and has no conscious ally within 30 feet, it gains a +2 racial bonus on melee attack rolls and to Armor Class. This trait replaces Improved Natural Armor.

Racial Subtypes

You can combine various alternate racial traits above to create subraces or variant races, such as the following:

Favored Class Options

The following favored class options are available to all characters of this race who have the listed favored class, and unless otherwise stated, the bonus applies each time you select the favored class reward.

  • Class: Add

Racial Archetypes

The following racial archetypes are available to dwarves:

Racial Feats

The following feats are available to a dwarf character who meets the prerequisites.

Section 15: Copyright Notice


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