Mazrim Cauthon

Mazrim Cauthon

Male human gunslinger 3
CG Medium humanoid (human)
Init +; Perception +

DEFENSE

AC ZZ, touch ZZ, flat-footed ZZ (+ZZ armor, +ZZ deflection, +ZZ Dex, +ZZ natural, +ZZ shield, +ZZ size)
hp ZZ (ZZdZZ+ZZ); fast healing ZZ; regeneration ZZ (conditions)
Fort +ZZ; Ref +ZZ; Will +ZZ; +4 vs. X, +4 resistance vs. Y
Defensive Abilities all defensive abilities except the following, listed alphabetically; DR amount/type; Immune acid/cold/fire/etc.; Resist acid/etc; SR ZZ
Weaknesses ZZ

OFFENSE

Speed ZZ ft., climb ZZ ft., swim ZZ ft.
Melee ZZweapon +ZZ (ZZdZZ+ZZ), ZZweapon +ZZ (ZZdZZ+ZZ plus grab), ZZweapon +ZZ (ZZdZZ+ZZ plus 1d6 fire)
Ranged ZZweapon +ZZ (ZZdZZ+ZZ), ZZweapon +ZZ (ZZdZZ+ZZ), ZZweapon +ZZ (ZZdZZ+ZZ)
Space ZZ ft.; Reach ZZ ft. (special reach, like a dragon’s bite) {{Don’t list entry if Space and Range both equal 5 ft.}}
Special Attacks ZZ
Spell-Like Abilities (CL ZZth/nd/st; concentration +ZZ)

At will—spellname (DC ZZ), spellname (DC ZZ)
1/day—spellname (DC ZZ), spellname (DC ZZ)

ZZclassname Spells Known (CL ZZth/nd/st; concentration +ZZ)

1st (ZZ/day)—spellname (DC ZZ), spellname (DC ZZ)

ZZclassname Spells Prepared (CL ZZth/nd; concentration +ZZ)

1st—spellname (#, DC ZZ) {{only include the # if it has more than one of this prepared}}
0—spellname (DC ZZ), spellname (DC ZZ)

TACTICS

Before Combat any tactics typically used by this creature or general guidelines for the creature’s preferences before combat.

During Combat any tactics typically used by this creature or general guidelines for the creature’s preferences in combat.

Morale any morale notes. 15, 17, 13, 13, 11, 16

STATISTICS

Str , Dex ZZ, Con ZZ, Int ZZ, Wis ZZ, Cha ZZ
Base Atk +ZZ; CMB +ZZ; CMD XX (ZZ vs. specific attack)
Feats Feat, Feat, Feat {{list bonus feats with a superscript B)}}
Skills Skill +ZZ, Skill +ZZ, Skill +ZZ, Skill +ZZ (+ZZ conditional); Racial Modifiers +ZZ skill, +ZZ skill
Languages Language, Language, Language; special communications
SQ add all special qualities here, listed alphabetically. Any quality listed here will be described under Special Abilities below.
Combat Gear gear used in combat; Other Gear gear not used in combat (or just Gear if no division)

SPECIAL ABILITIES

Special1 (Ex/Sp/Su)

details

Special2 (Ex/Sp/Su)

details

DESCRIPTION

NPC description or background information goes here

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{more description}

Section 15: Copyright Notice
Pathfinder Roleplaying Game Bestiary 3, © 2011, Paizo Publishing, LLC; Authors Jesse Benner, Jason Bulmahn, Adam Daigle, James Jacobs, Michael Kenway, Rob McCreary, Patrick Renie, Chris Sims, F. Wesley Schneider, James L. Sutter, and Russ Taylor, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.
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