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Madadh

The creature before you is the size of a young human child, but it moves with grace and strength. It has nut-brown skin marked by a wood grain pattern. It is almost entirely naked and quite hairy, and it carries a small bow and curved blade.

Madadh
CR 3
XP 800
N Small fey
Init +2; Senses low-light vision; Perception +8
DEFENSE
AC 15, touch 13, flat-footed 13 (+2 Dex, +1 size, +2 natural)
hp 17 (5d6)
Fort +1, Ref +6, Will +6
Defensive Abilities DR 5/cold iron

OFFENSE

Speed 20 ft.
Melee scimitar +3 (1d4 plus bleed/18-20)
Ranged shortbow +5 (1d4 plus poison/x3)
Space 5 ft.; Reach 5 ft.
Special Attacks bleed (1 point), poison
Spell-Like Abilities (CL 5th)
Constant – speak with animals
At will – beast shape I, hide from animals (self only)

STATISTICS

Str 10, Dex 14, Con 10, Int 12, Wis 15, Cha 13
Base Atk +2; CMB +3; CMD 13
Skills Acrobatics +10, Disable Device +10, Escape Artist +10, Knowledge (local) +9, Perception +8, Sense Motive +10, Stealth +11, Use Magic Device +9
Feats Agile Maneuvers, Deadly Aim
Languages Common, Sylvan
SQ detect pain

SPECIAL ABILITIES

Detect Pain (Su)

By concentrating, a madadh can detect pain in cone-shaped emanation with a 60-foot range. The first round it detects pain, the madadh determines the presence or absence of creatures in pain. The second round, it determines the number of creatures in pain. The third round, it determines the degree of pain and location of each pained creature. “Degree of pain” reveals the same conditions as status, but only so long as the madadh maintains concentration. This ability can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it.

Poison (Su)

shortbow — injury; save Fort DC 13; frequency 1/round for 3 rounds; effect 1 point Strength damage and nauseated; cure 1 save. The save DC is Charisma-based.

Gristle kicked the mastiff in the ribs and jumped back. The dog lunged for him, jaws snapping, but the short, thick chain attached to the heavy spike in the floor jerked the animal short. Gristle waded back in, this time with his club.

“You’ll learn some proper manners, mutt! Snap at me, and you get the club!”

The mastiff growled and yelped, trying to get away from the pain and fear, but it could barely move thanks to the chain.

“Ow!” Gristle said, slapping his neck. A spot of blood came away on his hand, and he saw the half-sized arrow that had grazed him. “What in the Nine Hells?”

He stepped back from the mastiff, which lay quivering on the floor. Something tittered. The child-like laugh came from somewhere up in the rafters.

“You’re going to get a beating next!” Gristle yelled at the shadows. “I’m gonna — Uh, damn. I think I’m going to –“

Gristle bent over in pain, vomiting up his lunch as spasms wracked his body. He dropped to his knees. From a dark space between two stacks of wooden boxes, a child appeared, brandishing a wickedly curved knife. No, not a child. Children don’t look like that.

After a while, the tittering was louder than Gristle’s screams for mercy.

ECOLOGY

Environment urban
Organization solitary, pair, or league (3-9)
Treasure standard