Hound of Hell

A hound of Hell stands 3-4 feet tall at the shoulder and weighs 90 pounds, although it’s hard to tell since they’re naturally invisible. Efficient hunters, a favorite pack tactic is to surround prey quietly. Then one or two hounds attack, driving prey toward the rest of the pack. If the prey doesn’t run, the pack closes in. Hounds of Hell track fleeing creatures relentlessly.

Hound of Hell CR 3

XP 800
LE Medium outsider (evil, extraplanar, lawful)
Init +5; Senses darkvision 60 ft., scent; Perception +7


AC 13, touch 11, flat-footed 13 (+1 Dex, +2 natural)
hp 26 (4d10+4)
Fort +5, Ref +5, Will +1
Defensive Abilities invisibility


Speed 40 ft. (8 squares)
Melee 2 claws +5 (1d4+1), bite +5 (1d6+1 plus trip)


Abilities Str 13, Dex 13, Con 13, Int 6, Wis 10, Cha 6
Base Atk +4; CMB +5; CMD 16 (20 vs. trip)
Feats Improved Initiative, Run (+4 Acrobatics when jumping after a running start)
Skills Acrobatics +8 (+12 or +16 when jumping), Perception +7, Stealth +13, Survival +7; Racial Modifiers +4 Acrobatics (when jumping), +5 Stealth
Language Infernal (cannot speak)


Invisibility (Su)

A hound of Hell remains invisible even when it attacks. This ability is constant. The hound cannot suppress this ability.


Environment any (Hell)
Organization solitary, pair, or pack (3-12)
Treasure incidental

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