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Desert

Description: The following events are applicable if the PC’s are traveling in a very hot area (dunes, badlands, scrubland included).

Recommended Frequency: One time every two hours, whenever PC’s travel more than 10 minutes, or whenever the GM desires.

Weather or Terrain Event

As always, if a particular roll does not make sense or apply in your scenario, re-roll or choose a better or more interesting one.

Event Effect
01-15
16-30 Coldsnap
31-32 Earthquake

33-47

Grass fire
48-62 Heatwave
63-72 Windstorm
73-74
75-83
Oasis

Sand/duststorm
Sinkhole

84-98

99-00 Volcanic eruption

Encounter

Monsters/Animals
Druid/Cleric
Nomads/Tribal
Soldiers/Warriors
Pilgrims/Travelers


Discovery
PC’s discover something of some level of interest.



Notable Occurrence
Weather

Terrain Event
Earthquake
Oasis
Sandtrap/Sinkhole