Resembling an over-sized cricket, this creature has sharp mandibles and claws, as well as various spines on its body, mostly at its joints.

Weta, Giant CR 1/8

XP 50
N Diminutive vermin
Init +1; Senses darkvision 60 ft.; Perception +2

AC 15, touch 15, flat-footed 14 (+1 Dex, +4 size)
hp 2 (1d8–2)
Fort +0, Ref +3, Will +2

Speed 15 ft., climb 10 ft., jump 10 ft.
Melee bite +5 (1d2–5 miniscule damage), 2 claws +5 (1d1–5 miniscule damage)
Space 1 ft.; Reach 0 ft.
Special Attacks miniscule damage

Str 1, Dex 12, Con 6, Int —, Wis 15, Cha 4
Base Atk +0; CMB –3; CMD 2 (6 vs, trip)
Feats Weapon Finesse (B)
Skills Climb +9, Stealth +13; Racial Modifiers Climb checks use Dex instead of Str

Environment any land
Organization solitary, pair, nest (3–12), or plague (13–100)
Treasure none

Jump Speed A giant weta can jump a horizontal distance up to its jump speed (10 feet) or a vertical distance up to one-half its jump speed (5 feet) as a move action, without requiring an Acrobatics check or a running start.
Miniscule Damage Creatures one or more size categories larger than a giant weta are immune to all damage dealt by its natural weapon attacks, including bonus damage, if any.

A giant weta is a cricket-like insect the size of a large mouse. Various species of wetas can fill any ecological niche also filled by small rodents, from scavenger feeding primarily on plants to predator feeding on various small animals and vermin. Wetas are adaptable; like mice and rats, they can be found in almost any terrestrial environment.

A giant weta can serve a spellcaster as a familiar. A giant weta grants its master a +2 bonus on Acrobatics checks made to jump and a +2 bonus on all Climb checks.

Section 15: Copyright Notice – Epic Meepo Presents

Epic Meepo Presents: Monsters. © 2011-2012, Eric Morton.
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