Acid Alchemental, Elder

This blob of semi-translucent fluid moves with unexpected speed.

Elder Acid Alchemental CR 11

XP 12,800
N Huge ooze (augmented outsider, elemental)
Init +13; Senses blindsight 60 ft.; Perception +19

AC 26, touch 18, flat-footed 16 (+9 Dex, +1 dodge, +8 natural, –2 size)
hp 152 (16d10+64)
Fort +14, Ref +19, Will +7
DR 10/—, Immune acid, elemental traits, ooze traits

Speed 60 ft.
Melee 2 slams +23 (2d8+8 plus burn)
Space 15 ft.; Reach 15 ft.
Special Attacks burn (2d10, DC 22)

Str 26, Dex 29, Con 18, Int 10, Wis 11, Cha 11
Base Atk +16; CMB +26; CMD 46
Feats Blind-Fight, Combat Reflexes, Dodge, Improved InitiativeB, Iron Will, Lightning Stance, Mobility, Spring Attack, Weapon FinesseB, Wind Stance
Skills Acrobatics +28, Climb +27, Escape Artist +28, Intimidate +19, Knowledge (planes) +19, Perception +19
Languages Common

Environment any land
Organization solitary, pair, or gang (3–8)
Treasure none

Burn (Ex) An acid alchemental’s burn special attack deals acid damage instead of fire damage.

Over the years, various alchemists and arcanists have conducted experiments designed to create new species of elementals from the remains of deceased air, earth, fire, and water elementals. The end results of such experiments are alchementals, elemental beings more akin to the oozes of the Material Plane than the true elementals native to farther realms.

Unlike many oozes, alchementals possess a dim intelligence. Most are bright enough to understand that they are created from the remains of extraplanar elementals, and learn what they can about other planes of existence as a means of exploring this heritage. A popular belief among alchementals is the theory that their souls return to the elemental planes upon death, where they are transformed into true elementals.

Section 15: Copyright Notice – Epic Meepo Presents

Epic Meepo Presents: Monsters. © 2011-2012, Eric Morton.
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