Beginning in 1990, I began working on my own campaign world,
Shatterstone, which was intended to be a rules-neutral environment that could (at least theoretically) be played in using any FRP rules system. While I did work on my own rule system for it in the Late 1990’s, the release of the version 3 rules of Dungeons and Dragons did many of the things that I wanted to do with my system. After discovering Pathfinder, I realized that it would make an ideal format for me to present my Shatterstone material. However, after reading some Pathfinder source material, many things I read inspired me to come up with things that would be appropriate for the Golarion campaign world, so here I am presenting three sections of material: one for Golarion, one for Shatterstone, and one for generic game material.