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Stingchuck

CostWeight 9 lbs.
Damage 1d3 (small), 1d4 (medium) Critical x2 Type bludgeoning
Range Increment 10 ft. (thrown)
Category ranged Proficiency simple
Weapon Group thrown

A stingchuck is a foul bag made of a humanoid’s head with the brain removed and the skull heavily scored so that it bursts open when thrown.

Normally filled with biting vermin, a stingchuck acts as a splash weapon. When it hits, the vermin bite and sting the target, dealing 1d6 points of damage and forcing a DC 11 Fortitude save to avoid being nauseated for 1d3 rounds. Each round a creature remains nauseated by a stingchuck, it takes 1 additional point of damage from the biting vermin. All creatures within the splash effect take 1 point of damage from the vermin but do not risk being nauseated.

Editor’s Note

The weapon group was not provided in the source material but can be assumed to be thrown.

Section 15: Copyright Notice

Pathfinder Companion: Adventurer’s Armory. Copyright 2010, Paizo Publishing, LLC; Authors: Jonathan Keith, Hal Maclean, Jeff Quick, Christopher Self, JD Wiker, and Keri Wiker.