A glider is basically a large piece of sail stretched out with a frame and connected to a handhold and straps. The only way to get a glider flying is to jump off a steep incline, allowing the glider to pick up the air current.
Large Air vehicle
Squares 4 (10 ft. by 10 ft.); Cost 500 gp
AC 9; Hardness 0 (takes double damage from acid and fire attacks)
hp 20 (9)
Base Save +0
Maximum Speed 80 ft.; Acceleration 10 ft. (30 ft. when it first pushes off)
Attack ram 1d8
CMB +1; CMD 11
Propulsion current (air; four squares of sail, which serve as the majority of the vehicle, hp 20)
Driving Check Fly or Acrobatics +10 to the DC
Forward Facing the point of the glider’s wings
Driving Device rigging
Driving Space any single square directly below the sail part of the glider
Pathfinder Roleplaying Game Ultimate Combat. © 2011, Paizo Publishing, LLC; Authors: Jason Bulmahn, Tim Hitchcock, Colin McComb, Rob McCreary, Jason Nelson, Stephen Radney-MacFarland, Sean K Reynolds, Owen K.C. Stephens, and Russ Taylor.